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Showing posts with label PC. Show all posts
Showing posts with label PC. Show all posts
Monday, 9 June 2014
Monday, 4 March 2013
SP 2013: Pac Man Remake
Platform:
Windows
Software Used:
Windows
Software Used:
- Panda3D (Python)
- Visual Studio Professional 2010
- Autodesk 3DS Max 2012
- Adobe Photoshop CS5
More Information:
- Finite state management implementation for AI
- AStar pathfinder for AI
Sunday, 3 March 2013
SP 2013: Relic Dissonance 2
Team Members:
- Muhammad Azharuddin Bin Azhar (DinoCaspero)
- Dickson Ang Jun Wei
- Jeric Yim Jun Kang
Platform:
Windows
Software Used:
https://www.dropbox.com/s/r4pkvgqf20rro7j/Relic%20Dissonance%202%20By%20DinoCaspero%20%26%20Team.zip
Windows
Software Used:
- DirectX 9 (C++)
- Visual Studio Professional 2010
- Adobe Photoshop CS5
- Autodesk 3DS Max
Link:
https://www.dropbox.com/s/r4pkvgqf20rro7j/Relic%20Dissonance%202%20By%20DinoCaspero%20%26%20Team.zip
More Information:
- Quest implementation
- Particle effects implementation
Friday, 1 March 2013
SP 2012: Galactic Tank
SP 2012: Relic Dissonance
Platform:
Windows
Software Used:
Windows
Software Used:
- DirectX 9 (C++)
- Visual Studio Professional 2010
- Autodesk 3DS Max 2012
Link:
SP 2012: Recrafto
Platform:
Windows
Software Used:
- DirectX 9 (C++)
- Visual Studio Professional 2010
More Information:
- Minecraft game concept
SP 2012: Breakout Remake
Platform:
Windows
Software Used:
- DirectX 9 (C++)
- Visual Studio Professional 2010
- Microsoft DirectX SDK (June 2010)
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