Wednesday, 31 July 2013
Sunday, 30 June 2013
PHP Basic Calendar with Additional Feature Tutorial
This tutorial is just an add on to my previous tutorial:
PHP Basic Calendar Tutorial By UnknownGhost03 Fix!
Replacing the empty cells, I add previous & next month, days to the current month that user are viewing.
Source code:
PHP Basic Calendar Tutorial By UnknownGhost03 Fix!
Replacing the empty cells, I add previous & next month, days to the current month that user are viewing.
Source code:
<html> <head> <title>PHP Basic Calendar</title> <script> function goLastMonth(month, year){ if(month == 1) { --year; month = 13; } --month var monthstring = ""+month+""; var monthlength = monthstring.length; if(monthlength <=1){ monthstring = "0" + monthstring; } document.location.href = "<?php $_SERVER['PHP_SELF'];?>?month="+monthstring+"&year="+year; } function goNextMonth(month, year){ if(month == 12) { ++year; month = 0; } ++month var monthstring = ""+month+""; var monthlength = monthstring.length; if(monthlength <=1){ monthstring = "0" + monthstring; } document.location.href = "<?php $_SERVER['PHP_SELF'];?>?month="+monthstring+"&year="+year; } </script> </head> <body> <?php //get current date or specific month and year if (isset($_GET['day'])){ $day = $_GET['day']; } else { $day = date("d"); } if(isset($_GET['month'])){ $month = $_GET['month']; } else { $month = date("m"); } if(isset($_GET['year'])){ $year = $_GET['year']; }else{ $year = date("Y"); } //get date data for display such as month name $currentTimeStamp = strtotime( "01-$month-$year"); $monthName = date("F", $currentTimeStamp); ?> <table border="1px" cellpadding="0px" cellspacing="0px"> <tr> <td align="center"> <input style='width:50px;' type='button' value='<'name='previousbutton' onclick ="goLastMonth(<?php echo $month.','.$year?>)"> </td> <td align="center" colspan="5"><?php echo $monthName." ".$year; ?></td> <td align="center"> <input style='width:50px;' type='button' value='>'name='nextbutton' onclick ="goNextMonth(<?php echo $month.','.$year?>)"> </td> </tr> <tr> <td align="center" width='100px'>Sunday</td> <td align="center" width='100px'>Monday</td> <td align="center" width='100px'>Tuesday</td> <td align="center" width='100px'>Wednesday</td> <td align="center" width='100px'>Thursday</td> <td align="center" width='100px'>Friday</td> <td align="center" width='100px'>Saturday</td> </tr> <tr> <?php //get previous month $prevMonth = $month - 1; $prevYear = $year; if($prevMonth <= 0){ $prevMonth = 12; $prevYear--; } $pMonthStr = "" + $prevMonth; if(strlen($pMonthStr) <= 1) $pMonthStr = "0" + $pMonthStr; //get num of day for previous month $previousTimeStamp = strtotime( "01-$pMonthStr-$prevYear"); $prevNumDays = date("t", $previousTimeStamp); //get the number of days in the current month and year $numDays = date("t", $currentTimeStamp); //keep track of the number of cell created $counter = 0; for($i = 1; $i < $numDays+1; $i++, $counter++){ $timeStamp = strtotime("$year-$month-$i"); //create empty cell until first day of the month if($i == 1) { $firstDay = date("w", $timeStamp); for($j = 0; $j < $firstDay; $j++, $counter++) { //echo previous month day $prevDay = $prevNumDays-$firstDay+$j+1; echo "<td>$prevDay</td>"; } } //create new row if($counter % 7 == 0) { echo"</tr><tr>"; } //print day number echo "<td>$i</td>"; } //fill counter $fillCounter = 1; //fill up the leftover cells of the table while($counter % 7 != 0) { //echo next month day echo "<td>$fillCounter</td>"; $fillCounter++; $counter++; } ?> </tr> </table> </body> </html>
Thursday, 9 May 2013
Sunday, 28 April 2013
Tuesday, 16 April 2013
PHP MySQL Tutorial: Simple MySQL Config Class
config.php
<?php class Config { // Config variables public $_host = "host"; // eg. localhost public $_username = "username"; public $_password = "password"; public $_dbname = "dbname"; // Database name // Constructor public function __construct(){ } } ?>index.php
<?php // Include config class file include("config.php"); // Create config class $config = new Config(); // Create connection $con = mysqli_connect($config->_host, $config->_username, $config->_password, $config->_dbname); // Check connection if (mysqli_connect_errno($con)) die("Failed to connect to MySQL: " . mysqli_connect_error()); echo "MySQL successfully connected!" ?>
Saturday, 13 April 2013
PHP Basic Calendar Tutorial By UnknownGhost03 Fix!
<html> <head> <title>PHP Basic Calendar</title> <script> function goLastMonth(month, year){ if(month == 1) { --year; month = 13; } --month var monthstring = ""+month+""; var monthlength = monthstring.length; if(monthlength <=1){ monthstring = "0" + monthstring; } document.location.href = "<?php $_SERVER['PHP_SELF'];?>?month="+monthstring+"&year="+year; } function goNextMonth(month, year){ if(month == 12) { ++year; month = 0; } ++month var monthstring = ""+month+""; var monthlength = monthstring.length; if(monthlength <=1){ monthstring = "0" + monthstring; } document.location.href = "<?php $_SERVER['PHP_SELF'];?>?month="+monthstring+"&year="+year; } </script> </head> <body> <?php //get current date or specific month and year if (isset($_GET['day'])){ $day = $_GET['day']; } else { $day = date("d"); } if(isset($_GET['month'])){ $month = $_GET['month']; } else { $month = date("m"); } if(isset($_GET['year'])){ $year = $_GET['year']; }else{ $year = date("Y"); } //get date data for display such as month name $currentTimeStamp = strtotime( "01-$month-$year"); $monthName = date("F", $currentTimeStamp); ?> <table border="1px" cellpadding="0px" cellspacing="0px"> <tr> <td align="center"> <input style='width:50px;' type='button' value='<'name='previousbutton' onclick ="goLastMonth(<?php echo $month.','.$year?>)"> </td> <td align="center" colspan="5"><?php echo $monthName." ".$year; ?></td> <td align="center"> <input style='width:50px;' type='button' value='>'name='nextbutton' onclick ="goNextMonth(<?php echo $month.','.$year?>)"> </td> </tr> <tr> <td align="center" width='100px'>Sunday</td> <td align="center" width='100px'>Monday</td> <td align="center" width='100px'>Tuesday</td> <td align="center" width='100px'>Wednesday</td> <td align="center" width='100px'>Thursday</td> <td align="center" width='100px'>Friday</td> <td align="center" width='100px'>Saturday</td> </tr> <tr> <?php //get the number of days in the current month and year $numDays = date("t", $currentTimeStamp); //keep track of the number of cell created $counter = 0; for($i = 1; $i < $numDays+1; $i++, $counter++){ $timeStamp = strtotime("$year-$month-$i"); //create empty cell until first day of the month if($i == 1) { $firstDay = date("w", $timeStamp); for($j = 0; $j < $firstDay; $j++, $counter++) { echo "<td> </td>"; } } //create new row if($counter % 7 == 0) { echo"</tr><tr>"; } //print day number echo "<td>$i</td>"; } //fill up the leftover cells of the table while($counter % 7 != 0) { echo "<td> </td>"; $counter++; } ?> </tr> </table> </body> </html>
Friday, 5 April 2013
HTML5 Tutorial: Basic Structure
<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <title>Website Title Here</title> </head> <body> </body> </html>
Tag lists link:
Wednesday, 6 March 2013
XNA 3D Tower Defense for Windows Phone 7.1: On Development Progress 003
*[Project Discontinued]
Implemented:
- Enemy (Basic Spawn, Movement)
- Add/Remove wall update with reset all enemies waypoints
Tuesday, 5 March 2013
XNA 3D Tower Defense for Windows Phone 7.1: On Development Progress 002
Implemented:
- Game state management
- Simple GUI (Pause, Build, Remove, Zoom In/Out)
- Pathfinder by XNA Tower Defence
- Temporary walls
Monday, 4 March 2013
XNA 4.0 Tutorial: Converting Screen Position To World Position Function
/// <summary> /// Convert screen position to world position /// </summary> public Vector3 ScreenToWorld(Vector2 inPos) { Vector3 minPointSource = graphics.GraphicsDevice.Viewport.Unproject(new Vector3(inPos, 0f), camera.GetProjectionMatrix(), camera.GetViewMatrix(), Matrix.Identity); Vector3 maxPointSource = graphics.GraphicsDevice.Viewport.Unproject(new Vector3(inPos, 1f), camera.GetProjectionMatrix(), camera.GetViewMatrix(), Matrix.Identity); Vector3 dir = maxPointSource - minPointSource; float zFactor = -minPointSource.Y / dir.Y; Vector3 zeroWorldPoint = minPointSource + dir * zFactor; return zeroWorldPoint; }
XNA 3D Tower Defense for Windows Phone 7.1: On Development Progress 001
Implemented:
- Rotated tile selector to select which tile to edit
- Top view camera which is drag able
- Simple map class with empty 2D array to store which tiles is walk able for Enemy AI
SP 2013: Bulbs
Team Members:
- Muhammad Azharuddin Bin Azhar (DinoCaspero)
- Dickson Ang Jun Wei
- Mohammad Nashrulhaq Abdullah
- Ang Jun Yao
- Edgar Wong Yu En
XBox 360
Software Used:
- XNA 4.0 (C#)
- Visual Studio Professional 2010
- Autodesk 3DS Max 2012
- Adobe Photoshop CS5
More Information:
- 2.5D battle platform game
- Character selection available
- 2 - 4 players game
- Animation implementation
- Bloom shader
SP 2013: Wizard Lodge Level Design
Team Members:
- Muhammad Azharuddin Bin Azhar (DinoCaspero)
- Dickson Ang Jun Wei
- Leslie Lau Wei Qi
Software Used:
- Unreal Engine 2010
- Autodesk 3DS Max 2012
SP 2013: Pac Man Remake
Platform:
Windows
Software Used:
Windows
Software Used:
- Panda3D (Python)
- Visual Studio Professional 2010
- Autodesk 3DS Max 2012
- Adobe Photoshop CS5
More Information:
- Finite state management implementation for AI
- AStar pathfinder for AI
Sunday, 3 March 2013
SP 2013: Relic Dissonance 2
Team Members:
- Muhammad Azharuddin Bin Azhar (DinoCaspero)
- Dickson Ang Jun Wei
- Jeric Yim Jun Kang
Platform:
Windows
Software Used:
https://www.dropbox.com/s/r4pkvgqf20rro7j/Relic%20Dissonance%202%20By%20DinoCaspero%20%26%20Team.zip
Windows
Software Used:
- DirectX 9 (C++)
- Visual Studio Professional 2010
- Adobe Photoshop CS5
- Autodesk 3DS Max
Link:
https://www.dropbox.com/s/r4pkvgqf20rro7j/Relic%20Dissonance%202%20By%20DinoCaspero%20%26%20Team.zip
More Information:
- Quest implementation
- Particle effects implementation
Friday, 1 March 2013
SP 2013: Battle Bombers
Team Members:
XBox 360
Software Used:
- Muhammad Azharuddin Bin Azhar (DinoCaspero)
- Dickson Ang Jun Wei
- Mohammad Nashrulhaq Abdullah
XBox 360
Software Used:
- XNA 4.0 (C#)
- Visual Studio Professional 2010
- Autodesk 3DS Max 2012
More Information:
- 2.5D battle platform game
- 2 player game in split screen
- Character selection available
SP 2013: Haunted Mansion Level Design
Team Members:
- Muhammad Azharuddin Bin Azhar (DinoCaspero)
- Dickson Ang Jun Wei
- Leslie Lau Wei Qi
Software Used:
- Unreal Engine 2010
- Autodesk 3DS Max 2012
SP 2012: Galactic Tank
SP 2012: Relic Dissonance
Platform:
Windows
Software Used:
Windows
Software Used:
- DirectX 9 (C++)
- Visual Studio Professional 2010
- Autodesk 3DS Max 2012
Link:
SP 2012: Super Human Secret Lab Level Design
Team Members:
- Muhammad Azharuddin Bin Azhar (DinoCaspero)
- Dickson Ang Jun Wei
- Leslie Lau Wei Qi
- Unreal Engine 2010
- Autodesk 3DS Max 2012
SP 2012: Galactic Guardian
Platform:
XBox 360
Software Used:
XBox 360
Software Used:
- XNA 4.0 (C#)
- Visual Studio Professional 2010
- Autodesk 3DS Max 2012
More Information:
- Radar implemented
- Tank turret bone rotate up and down
- Simple physics for cannon ball
SP 2012: Dominatus Arena
Game Description:
In the planet Kuglo, Red, Green, Blue, and Yellow factions battle for dominance over one another. Each faction sends a representative into the Dominatus Arena to battle each other.
The winner of this battle royale shall achieve dominance over all other facctions and reign supreme in Kuglo!
Team Members:
In the planet Kuglo, Red, Green, Blue, and Yellow factions battle for dominance over one another. Each faction sends a representative into the Dominatus Arena to battle each other.
The winner of this battle royale shall achieve dominance over all other facctions and reign supreme in Kuglo!
Team Members:
- Muhammad Azharuddin Bin Azhar (DinoCaspero)
- Leslie Lau Wei Qi
- Character colors selection
- 2 maps available, opened and closed arena
Platform:
Windows Phone 7.1
Software Used:
- XNA 4.0 (C#)
- Visual Studio Professional 2010
- Adobe Photoshop CS5
Link:
More Information:
- AStar pathfinder implement for AI
- Shop and inventory implemented
SP 2012: LightUp
Platform:
Adobe Flash Player
Software Used:
Adobe Flash Player
Software Used:
- Adobe Flash Professional CS5
Link:
More Information:
- Masking gameplay
- 5 levels
SP 2012: Recrafto
Platform:
Windows
Software Used:
- DirectX 9 (C++)
- Visual Studio Professional 2010
More Information:
- Minecraft game concept
SP 2012: The Annoying Mat Game Trailer
Platform:
Adobe Flash Player
Software Used:
- Adobe Flash Professional CS5 (Actionscript 3.0)
SP 2012: Breakout Remake
Platform:
Windows
Software Used:
- DirectX 9 (C++)
- Visual Studio Professional 2010
- Microsoft DirectX SDK (June 2010)
SP 2012: Flag Raiser Mobile
Game Description:
You are a volunteer, supporting a charity in a Flag Day event.
Sounds boring? Not!
Challenge yourself by collecting as much money as possible within the time limit!
Features:
- Bonus smiley give you additional money for each happy smiley you received
- Bonus smiley also decrease the money deducted for each angry smiley
- Hidden thieves disguise themselves as normal people, stealing all the money you have collected
Platform:
Windows Phone 7.1
Software Used:
- XNA 4.0 (C#)
- Visual Studio Professional 2010
- Adobe Photoshop CS5
http://www.windowsphone.com/en-sg/store/app/flag-raiser/87252dcc-0256-48d3-942d-5186118c0b26
More Information:
- This game won the Nokia Knight Competition 2012 for the best apps category.
ITE CE Final Year Project 2010: Flag Raiser
Game Description:
Flag Raiser is a 2.5D platform game which consist of 3 levels. The game objective is to collect the numbers of coins required by each level by the given time limit.
- Anbarasan
- Azharuddin (DinoCaspero)
- Leslie
- John
Software Used:
- XNA 3.1 (C#)
- Visual Studio Professional 2008
- Adobe Photoshop CS3
- Adobe After Effects CS3
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